Overview of analytics data sent to the known logging servers:

Unique identifiers
	MAC address (first Ethernet adapter)
	Game-specific system hash ("Open ID")

CPU
	Core count
	Frequency
	Name

GPU
	Model ID and name
	Vendor ID and name
	API version (e.g. "Direct3D 11.0 (level ??.?)")
	Total VRAM size

Mainboard
	Model name
	Vendor name
	Total RAM size

Other
	OS version (e.g. "Windows 10 (10.0.????) 64bit") (depends on winecfg)
	System hostname
	Screen dimensions
